League of Legends


You can still win the game with only 4 players, but the difficulty will be 3 times higher than if there were 5 players. This is because, as we all know, League of Legends is a 5 vs. 5 game, and when playing solo queue alone, there is always the risk that one of the players won’t connect or leave the game before the game even started.

Riot implemented the remake vote as a safeguard against this problem; if a player fails to connect during the first three minutes of a game, the opposing side can request a remake vote, and if all the players agree to the request, the game will be restarted.

Riot should consider that no one wants to play a ranked game without a player on their team, so to avoid all these problems to a lot of players, or basically all players, Riot could simply make an automatic remake, if a team is missing a player when the clock hits the third minute, the game is a remake, and the only person losing is the player who didn’t connect. This would be a good and fair option to all league of legends players and the best fix they could have for such situations.

It’s not fair to the team that’s short a player if the other team may simply decide not to remake the game by voting against it. If that happens, you’ll be forced to play with fewer than five players, perhaps losing the game and LP for no good reason.

Riot should also evaluate circumstances where a player has persistent internet issues and is continuously joining and disconnecting at the beginning of the game since this can be problematic for both you and your team, as the purpose of League of Legends is to always have a 5 vs. 5 game and not a 3 or 4 vs. 4.

Given the foregoing, I believe that we would all agree that an updated and revised remake vote would be preferable to the current one. The remake vote was a wonderful idea by Riot and can indeed function, but the current one has to be repaired and revised.

Paladin Unknown
Hi there, I'm Paladin Unknown, eSports Writer for many website, including Paladindaily. As a former professional League of Legends player and a top 1,000 Valorant player, I bring my high-level gaming experience to my work. I offer unique insights into game strategies and mechanics, bridging the worlds of MOBA and FPS gaming. I also delve into eSports culture, including mental health and performance. Whether you're a casual player or an eSports fanatic, my articles aim to deepen your appreciation of the competitive scene. Welcome to the game.

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